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This looks to be the first 3rd-party game for the iPhone (non-SDK) that uses the directional accelerometers to change the game play. Very, very cool. Can't wait for it to be released.


I hope it plays faster than that... (probably so since he's probably just playing it slowly to make a good movie)

Looks cool!

I'm crossing my fingers that MOST iPhone/iPod SDK apps fall into the current pricing set of $5-10.

Given the recent backlash against that stupid app set (Catipillar) and their "monthly subscription" pay plan, I hope SDK developers know it's a phone and we're not expecting full blown computer app pricing ($20-50).

RightOn I hope that pricing is about what you said also.

That game looks pretty sweet. In terms of apps, I don't think I'd pay more than $10 for an iPhone app/

I SWEAR I hear Steve Jobs say something about a set price range through iTunes for iPhone apps and games but I can't find it.

I like seeing all these Apple and Nintendo developers really being innovative with their game design. This is simple, and yet an entirely different level of interaction than we have become accustomed to. The only exceptions would be the DS and the Wii.

Really cool. Anxious to see all the apps that are going to explode onto the scene when the SDK is out.

I'm not expecting an explosion... more of a steady flow :)

That's pretty cool - good find! Think I'll have to blog it on Binary Joy :)

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